; MirrorMaiden

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideMirrorMaidenPosition]
hash = ddd038f6
vb0 = ResourceMirrorMaidenPosition

[TextureOverrideMirrorMaidenBlend]
hash = 38255c09
vb1 = ResourceMirrorMaidenBlend
handling = skip
draw = 55872,0 

[TextureOverrideMirrorMaidenTexcoord]
hash = 4eeb2106
vb1 = ResourceMirrorMaidenTexcoord

[TextureOverrideMirrorMaidenVertexLimitRaise]
hash = 60aa2f8d

[TextureOverrideMirrorMaidenIB]
hash = 7c02f760
handling = skip
drawindexed = auto

[TextureOverrideMirrorMaidenHead]
hash = 7c02f760
match_first_index = 0
ib = ResourceMirrorMaidenHeadIB
ps-t0 = ResourceMirrorMaidenHeadDiffuse
ps-t1 = ResourceMirrorMaidenHeadLightMap

[TextureOverrideMirrorMaidenBody]
hash = 7c02f760
match_first_index = 2067
ib = ResourceMirrorMaidenBodyIB
ps-t0 = ResourceMirrorMaidenBodyDiffuse
ps-t1 = ResourceMirrorMaidenBodyLightMap

; Far -------------------------

[TextureOverrideMirrorMaidenFPosition]
hash = 1bce8daf
vb0 = ResourceMirrorMaidenPosition

[TextureOverrideMirrorMaidenFBlend]
hash = 3ae6e19d
vb1 = ResourceMirrorMaidenBlend
handling = skip
draw = 55872,0 

[TextureOverrideMirrorMaidenFTexcoord]
hash = 8b6fe608
vb1 = ResourceMirrorMaidenTexcoord

[TextureOverrideMirrorMaidenFVertexLimitRaise]
hash = 687e6de0

[TextureOverrideMirrorMaidenFIB]
hash = ce085bd8
handling = skip
drawindexed = auto

[TextureOverrideMirrorMaidenFHead]
hash = ce085bd8
match_first_index = 0
ib = ResourceMirrorMaidenHeadIB
ps-t0 = ResourceMirrorMaidenHeadDiffuse
ps-t1 = ResourceMirrorMaidenHeadLightMap

[TextureOverrideMirrorMaidenFBody]
hash = ce085bd8
match_first_index = 1302
ib = ResourceMirrorMaidenBodyIB
ps-t0 = ResourceMirrorMaidenBodyDiffuse
ps-t1 = ResourceMirrorMaidenBodyLightMap

; VeryFar -------------------------

[TextureOverrideMirrorMaidenFFPosition]
hash = c19c7c41
vb0 = ResourceMirrorMaidenPosition

[TextureOverrideMirrorMaidenFFBlend]
hash = edfd119d
vb1 = ResourceMirrorMaidenBlend
handling = skip
draw = 55872,0 

[TextureOverrideMirrorMaidenFFTexcoord]
hash = baa46ba3
vb1 = ResourceMirrorMaidenTexcoord

[TextureOverrideMirrorMaidenFFVertexLimitRaise]
hash = ddeec9b7

[TextureOverrideMirrorMaidenFFIB]
hash = 5350b878
handling = skip
drawindexed = auto

[TextureOverrideMirrorMaidenFFHead]
hash = 5350b878
match_first_index = 0
ib = ResourceMirrorMaidenHeadIB
ps-t0 = ResourceMirrorMaidenHeadDiffuse
ps-t1 = ResourceMirrorMaidenHeadLightMap

[TextureOverrideMirrorMaidenFFBody]
hash = 5350b878
match_first_index = 546
ib = ResourceMirrorMaidenBodyIB
ps-t0 = ResourceMirrorMaidenBodyDiffuse
ps-t1 = ResourceMirrorMaidenBodyLightMap

; VeryVeryFar -------------------------

[TextureOverrideMirrorMaidenFFFPosition]
hash = e3dbf71f
vb0 = ResourceMirrorMaidenPosition

[TextureOverrideMirrorMaidenFFFBlend]
hash = d6b2bba5
vb1 = ResourceMirrorMaidenBlend
handling = skip
draw = 55872,0 

[TextureOverrideMirrorMaidenFFFTexcoord]
hash = f9171302
vb1 = ResourceMirrorMaidenTexcoord

[TextureOverrideMirrorMaidenFFFVertexLimitRaise]
hash = 3afb8be4

[TextureOverrideMirrorMaidenFFFIB]
hash = 09b0dc4f
handling = skip
drawindexed = auto

[TextureOverrideMirrorMaidenFFFHead]
hash = 09b0dc4f
match_first_index = 0
ib = ResourceMirrorMaidenHeadIB
ps-t0 = ResourceMirrorMaidenHeadDiffuse
ps-t1 = ResourceMirrorMaidenHeadLightMap

[TextureOverrideMirrorMaidenFFFBody]
hash = 09b0dc4f
match_first_index = 294
ib = ResourceMirrorMaidenBodyIB
ps-t0 = ResourceMirrorMaidenBodyDiffuse
ps-t1 = ResourceMirrorMaidenBodyLightMap



; CommandList -----------------------

; Resources -------------------------

[ResourceMirrorMaidenPosition]
type = Buffer
stride = 40
filename = MirrorMaidenPosition.buf

[ResourceMirrorMaidenBlend]
type = Buffer
stride = 32
filename = MirrorMaidenBlend.buf

[ResourceMirrorMaidenTexcoord]
type = Buffer
stride = 20
filename = MirrorMaidenTexcoord.buf

[ResourceMirrorMaidenHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MirrorMaidenHead.ib

[ResourceMirrorMaidenBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MirrorMaidenBody.ib

[ResourceMirrorMaidenHeadDiffuse]
filename = MirrorMaidenHeadDiffuse.dds

[ResourceMirrorMaidenHeadLightMap]
filename = MirrorMaidenHeadLightMap.dds

[ResourceMirrorMaidenBodyDiffuse]
filename = MirrorMaidenBodyDiffuse.dds

[ResourceMirrorMaidenBodyLightMap]
filename = MirrorMaidenBodyLightMap.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord